00:00
00:00
sincronikon

43 Art Reviews

28 w/ Responses

8 reviews are hidden due to your filters.

I'm unlikely to ever be this cool ;). But can I suggest? Since you asked for feedback, I'd recommend making the portal a strong light source. This would cause a lot of dramatic shadows and hue changes that would make the character pop out even more -- and you wouldn't need to adjust the drawing / sketch-paint in order to do this, either. Just a light layer or two.

Hope this helps in some way? Keep it up :).

This one caught my attention :). I love paints! Since you asked for feedback, here's what I'd do:

1) Light from the front with a strong light. This would cast shadows on all the awkward spots (e.g. fingers), and make it easy to reason about darkening the edges of fingers / the tip of the tail / etc. You'd probably brighten up the thighs, which would then help you reason about where to put hard lines to make the character pop. Don't be afraid of near-black shadows if you need them ;).

2) Soft blend your hard contrast blobs -- e.g. tip of the ear / tail transition / hair highlights. You're ***so close*** to having wonderful shading here, it's just a few sweeps of a soft blending brush away on the inside, and a hard blender on the edges :)

Always nice to see people going for complex full colour :). Hope this helps in some way? Keep it up!

redfoxbennaton responds:

It does help. I think. At the time when I made this I didn't really use smudge tools for blending in some messy paint.

Would love to know where this creature "lives", or what it does -- any plan to stick it in a scene?

An idea for you: "Weregoyle". I googled this and nothing came back. WTF? Should be the most obvious idea ever, eh? Tried my best to imagine one (on my profile) but I think you'd come up with something waaaay more creative. Just a random idea to throw at you, not a request / etc :). Enjoy!

Coupled with your previous advice to me on depth + muddy issues, this is a VERY instructive paint-over. It's fascinating to see how you've reduced edge detail to even more fuzziness than what I produce, but only in some areas. You hardened up key objects like the staff -- and then compensated for detail adjustments by adding detail to the scene itself (as near as I can tell ;)). Lots to learn from! I'll be referring to these two "The Hero" pieces side by side if I get stuck.

Thanks to both of you for putting these examples up!

Wow, how did I miss this in your gallery? Fascinating to see the paths people take in their art.

In truth, I started off trying lines, but an eye problem + carpal tunnel prevent success. "Click click boom" goes the shoulder; "what even is focus?" says the eyeball ;). I was forced to lean out of lines. As a logical type, can I offer my personal lesson from digi-painting that made all the difference?

"Embrace the mess". Sweep colours. Make mistakes. Leave them in. Happy accidents happen all the time -- and there's always the next piece. This was a HUGE mindset change for me. Perhaps you already are this way? I suspect the lines will disappear on their own, if you think in these terms consciously. You've got a GREAT sense of style.

5/5, everything works! Good luck on your journey! Let's hope I can lean into what you did here, in the same way you're trying to lean out, hehe ;).

*goes to fetch lighter; decides against it*

I love this! What tools are you using to make your art?

ayofern responds:

thx! i just use photoshop cc 2019 and an intuos tablet ahhaha

This is wonderful. Instant follow + fav. I can only hope to be able to finish things at this level of quality one day. As mentioned previously, fearless use of colour. But, it's also restrained. Interesting.

PS: Where do all the painter-types hang out?! Comics, cartoons: not my thing. Finding paint-style focused groups? I'm clueless. NG is the best I've found so far.

blazingpumpkinart responds:

thanks for the nice comment. You can find groups in discord where different artists work and you can see things like this if you can find the right one.
I reside in the discord server "the waifu factory" where there are plenty of artists of varying styles https://discord.gg/zB9WWEkH7q

Hope to be able to paint clothes this well some day, haha. Followed :). I see this and think, "I've got loooong way to go" :). Oof.

If you're brave and have a spare moment, I'd love feedback on of my digi-paints -- I'm sure you'd be sufficiently disgusted by the quality alone, if not subject matter, to have some valuable feedback ;). Hard to find painter-types -- hence the ask. Regardless, have a good one!

dretalake responds:

I appreciate that you are up front, humble and honest!
It's all just art we're doing, it's not that big of a deal. Just need to age restrict the arty stuff that might be too much for the faint of heart.

Before I can suggest any direction I need to know where you want to go with your art. Such as where do you want to improve? what kind of art do you want to make one day? Some things got easy solutions I can recommend.

Stylish imp-type, I approve! Doom got me started on everything, even recently in my [awkward] move to 2D concept stuffs ;).

PrincessUsagi85 responds:

Tysm, forsure DOOM inspired.
I can beat knee deep in the dead on nightmare in under 45 mins 🤣

I won't lie, I think this original piece lands better, but that is probably just my opinion. I'll tell you why, and you can discard my opinion if it doesn't serve you :).

"What's going on here"? Wonderful! So many artists try to prove a specific point without leaving anything open. I love the abstract nature of this paint + draw. In this early iteration, I can use my own imagination to wonder about things. The later image you produced is, in some way, more "specific" than this image -- and when dealing with gore / trauma / etc, I think it's best to leave interpretation open. That may just be my opinion, and I'm happy to be wrong :).

Specifically, the intestine is not well defined -- I have to imagine it. I can see the shoulders; the eyes; the hips;... it all stands out very well. But I want to know about the chest. Is there some heart? Is this about pain, or anatomy? I don't know if you intended to prove a point with the image, but as a gamer type, I appreciate the inspiration and it's reasonable.

If you ever revisit this idea I hope you look at both of your paints and decide on something that tells a story. I will not claim to be good at this myself :), merely, that I noticed.

Best!

misterbright responds:

...it's a silent hill reference :I

Joined on 7/26/22

Level:
6
Exp Points:
330 / 400
Exp Rank:
> 100,000
Vote Power:
4.66 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal